Finalising in Marvelous Designer
Finalising in Marvelous Designer Moving forward with Marvelous Designer, I experimented with having the jacket open and closed, by doing this I was able to double check the proportions and fitting around my avatar. I decided that I wanted to keep the jacket open as I felt it would look better in engine as I could add cloth physics, also if I had left it closed, the vest and trousers would be concealed which I didn't want. I also experimented with adding a utility belt for my character in which I would put potions or vials. After finalising the garments to a point where I was happy with how they fit my character, I went back over each piece and increased the Particle Distance as well as changing the Weft and Warp values in order to increase or reduce folds in the clothing. Marvelous Designer has presets for different materials which were a good starting point, however they weren't giving me the folds that I wanted....
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