Test Bakes
Test Bakes
After finishing the tertiary details on the face and hands, I decided to carry out some test bakes in Substance Painter to make sure everything bakes well and to make sure that the detail would carry across well.
I decided that I would have separate texture maps for the head and hands as I want to be able to increase or decrease the map sizes independently.
I just added the basic skin material in Painter to get an idea of what the mesh looks like with a skin colour.
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