Creating the Cane
Creating the Cane
Looking at my scene setup in Unreal, and the pose of my characters, I thought it would be a nice touch to create a cane for Hyde as it would make more sense for his hunch, and also fits with the story better as he has one in the book.
I decided to settle for an engraved wooden handle fritz cane as I thought this would work well with Hyde's hand.
Cane reference:
For the extruded carving pattern, I painted a mask on the handle and extracted it so it was a separate mesh so that I could easily tweak it without affecting the handle.
I then retopologised and unrwrapped it:
Cane in Substance Painter with some Smart Materials:
Cane in Unreal Engine:
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